AI summary · arXiv: 2012.00924v4 · cs.CV
CPF: Learning a Contact Potential Field to Model the Hand-Object Interaction
The essentials
- Authors address the challenge of modeling hand-object (HO) interaction by estimating HO pose and focusing on contact between them
- Introduce Contact Potential Field (CPF) for explicit contact representation and a hybrid framework named MIHO for Modeling the Interaction of Hand and Object
- CPF treats each pair of contacting HO vertices as a spring-mass system to create a potential field with minimal elastic energy at the grasp position
- Method achieves state-of-the-art results in several reconstruction metrics through extensive experiments on benchmarks
- Allows for producing more physically plausible HO poses even with severe interpenetration or disjointedness in ground-truth data
- Provides valuable insights into improving HO pose estimation and contact modeling using CPF and MIHO, with code available on GitHub for further exploration
Key points written by AI: they may contain errors, check them against the paper.
Ask questions about this paper to our AI assistant
How to chat with this paper? Illustrated guide
You can also chat with multiple papers at once here.
⚠The license of the paper does not allow us to build upon its content and the AI assistant only knows about the paper metadata rather than the full article.
Keep this conversation — a free account saves your questions and answers, your collections of papers and your alerts.
Create a free accountTools for this paper
Advanced tools Premium
For researchers who follow a field closely: citation alerts, journal-club slides, version comparison and Zotero export. Discover Premium
Papers around this one
See them on a mapRanked by how close their title and abstract are to this paper’s. Select some to read them together.
Closest papers
-
LCR-Net++: Multi-person 2D and 3D Pose Detection in Natural ImagesGregory Rogez, Philippe Weinzaepfel, Cordelia Schmid · 2018 · Computer Vision and Pattern Recognition · AI summary available
Abstract
We propose an end-to-end architecture for joint 2D and 3D human pose estimation in natural images. Key to our approach is the generation and scoring of a number of pose proposals per image, which allows us to predict 2D and 3D poses of multiple people simultaneously. Hence, our approach does not require an approximate localization of the humans for initialization. Our Localization-Classification-Regression architecture, named LCR-Net, contains 3 main components: 1) the pose proposal generator that suggests candidate poses at different locations in the image; 2) a classifier that scores the different pose proposals; and 3) a regressor that refines pose proposals both in 2D and 3D. All three s…
-
OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity FieldsZhe Cao, Gines Hidalgo, Tomas Simon et al. · 2018 · Computer Vision and Pattern Recognition · AI summary available
Abstract
Realtime multi-person 2D pose estimation is a key component in enabling machines to have an understanding of people in images and videos. In this work, we present a realtime approach to detect the 2D pose of multiple people in an image. The proposed method uses a nonparametric representation, which we refer to as Part Affinity Fields (PAFs), to learn to associate body parts with individuals in the image. This bottom-up system achieves high accuracy and realtime performance, regardless of the number of people in the image. In previous work, PAFs and body part location estimation were refined simultaneously across training stages. We demonstrate that a PAF-only refinement rather than both PAF …
-
Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View CamerasBuzhen Huang, Yuan Shu, Tianshu Zhang et al. · 2021 · Computer Vision and Pattern Recognition · AI summary available
Abstract
Dynamic multi-person mesh recovery has been a hot topic in 3D vision recently. However, few works focus on the multi-person motion capture from uncalibrated cameras, which mainly faces two challenges: the one is that inter-person interactions and occlusions introduce inherent ambiguities for both camera calibration and motion capture; The other is that a lack of dense correspondences can be used to constrain sparse camera geometries in a dynamic multi-person scene. Our key idea is incorporating motion prior knowledge into simultaneous optimization of extrinsic camera parameters and human meshes from noisy human semantics. First, we introduce a physics-geometry consistency to reduce the low a…
-
DiffHPE: Robust, Coherent 3D Human Pose Lifting with DiffusionCédric Rommel, Eduardo Valle, Mickaël Chen et al. · 2023 · Computer Vision and Pattern Recognition · Not summarized yet
Abstract
We present an innovative approach to 3D Human Pose Estimation (3D-HPE) by integrating cutting-edge diffusion models, which have revolutionized diverse fields, but are relatively unexplored in 3D-HPE. We show that diffusion models enhance the accuracy, robustness, and coherence of human pose estimations. We introduce DiffHPE, a novel strategy for harnessing diffusion models in 3D-HPE, and demonstrate its ability to refine standard supervised 3D-HPE. We also show how diffusion models lead to more robust estimations in the face of occlusions, and improve the time-coherence and the sagittal symmetry of predictions. Using the Human\,3.6M dataset, we illustrate the effectiveness of our approach an…
-
ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object InteractionsJeonghwan Kim, Jisoo Kim, Jeonghyeon Na et al. · 2024 · Computer Vision and Pattern Recognition · AI summary available
Abstract
To enable machines to learn how humans interact with the physical world in our daily activities, it is crucial to provide rich data that encompasses the 3D motion of humans as well as the motion of objects in a learnable 3D representation. Ideally, this data should be collected in a natural setup, capturing the authentic dynamic 3D signals during human-object interactions. To address this challenge, we introduce the ParaHome system, designed to capture and parameterize dynamic 3D movements of humans and objects within a common home environment. Our system consists of a multi-view setup with 70 synchronized RGB cameras, as well as wearable motion capture devices equipped with an IMU-based bod…
-
3D Pose Estimation of Two Interacting Hands from a Monocular Event CameraChristen Millerdurai, Diogo Luvizon, Viktor Rudnev et al. · 2023 · International Conference on 3D Vision (3DV) 2024 · AI summary available
Abstract
3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light conditions and suffer from motion blur. In contrast, event cameras capture local brightness changes instead of full image frames and do not suffer from the described effects. Unfortunately, existing image-based techniques cannot be directly applied to events due to significant differences in the data modalities. In response to these challenges, this paper introduces the first framework for 3D tracking of two fast-moving and interacting hands from a single …
-
Learnable human mesh triangulation for 3D human pose and shape estimationSungho Chun, Sungbum Park, Ju Yong Chang · 2022 · Computer Vision and Pattern Recognition · Not summarized yet
Abstract
Compared to joint position, the accuracy of joint rotation and shape estimation has received relatively little attention in the skinned multi-person linear model (SMPL)-based human mesh reconstruction from multi-view images. The work in this field is broadly classified into two categories. The first approach performs joint estimation and then produces SMPL parameters by fitting SMPL to resultant joints. The second approach regresses SMPL parameters directly from the input images through a convolutional neural network (CNN)-based model. However, these approaches suffer from the lack of information for resolving the ambiguity of joint rotation and shape reconstruction and the difficulty of net…
-
FoundationPose: Unified 6D Pose Estimation and Tracking of Novel ObjectsBowen Wen, Wei Yang, Jan Kautz et al. · 2023 · Computer Vision and Pattern Recognition · AI summary available
Abstract
We present FoundationPose, a unified foundation model for 6D object pose estimation and tracking, supporting both model-based and model-free setups. Our approach can be instantly applied at test-time to a novel object without fine-tuning, as long as its CAD model is given, or a small number of reference images are captured. We bridge the gap between these two setups with a neural implicit representation that allows for effective novel view synthesis, keeping the downstream pose estimation modules invariant under the same unified framework. Strong generalizability is achieved via large-scale synthetic training, aided by a large language model (LLM), a novel transformer-based architecture, and…
Go further
How are these papers found?
We compare the title and abstract of this paper with those of every paper summarized on this site, and with the papers Semantic Scholar recommends, those it cites and those citing it (for a much-cited paper, its most recent citations and, from OpenAlex, the most cited ones). Among the prior work and the follow-ups, the papers that use each other in depth, a method it uses and the much-cited follow-ups come a little higher. The levels (very close, close, related) come from the similarity of the texts, not from a judgment of quality; * marks a paper without an abstract, compared by its title. The sentence under a paper is written by an AI from the two abstracts: check it in the papers. A paper marked not relevant by three readers leaves the list.
For now only among the papers summarized on this site: search again to add the prior work, the follow-ups and Semantic Scholar’s recommendations.
The previous summary was created more than a year ago and can be re-run (if necessary) by clicking on the Run button below.
⚠The license of this specific paper does not allow us to build upon its content and the summarizing tools will be run using the paper metadata rather than the full article. However, it still does a good job, and you can also try our tools on papers with more open licenses.
Disclaimer: The AI-based summarization tool and virtual assistant provided on this website may not always provide accurate and complete summaries or responses. We encourage you to carefully review and evaluate the generated content to ensure its quality and relevance to your needs.