AI summary · arXiv: 1302.3561v1 · cs.GT

Learning Conventions in Multiagent Stochastic Domains using Likelihood Estimates

Craig Boutilier

Original paper · DOI Submitted to arXiv on 13 Feb. 2013 Appears in Proceedings of the Twelfth Conference on Uncertainty in Artificial Intelligence (UAI1996) License: NONEXCLUSIVE-DISTRIB 1.0

The essentials

  • The paper explores the problem of coordination among agents in fully cooperative multiagent systems
  • Focus is on stochastic domains where an agent's actions are not directly observable by others
  • Various approaches to learning coordinated strategies are investigated
  • Likelihood estimates are proposed as a means of generalizing fictitious play learning models in this setting
  • Maximum likelihood is suggested as a method to eliminate strategies and converge to a conventional equilibrium point
  • Research contributes to understanding coordination in fully cooperative multiagent systems with unobservable actions
  • Provides insights into enhancing decision-making processes in complex environments

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AI-generated keywords: Coordination Multiagent Systems Stochastic Domains Likelihood Estimates Maximum Likelihood

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The paper titled "Learning Conventions in Multiagent Stochastic Domains using Likelihood Estimates" by Craig Boutilier explores the problem of ensuring coordination among individual agents in fully cooperative multiagent systems. In such systems, agents share a joint utility model and make autonomous decisions. The focus is on stochastic domains where an agent's actions are not directly observable by others. The study investigates various approaches to learning coordinated strategies in these settings. While much recent work in game theory has adopted a Bayesian learning perspective for equilibrium selection, it typically assumes that actions can be observed. To address these challenges, the paper proposes the use of likelihood estimates as a means of generalizing fictitious play learning models in this specific setting. Likelihood estimates offer a way to overcome the lack of direct observability of actions and facilitate the learning process. Additionally, the authors suggest employing maximum likelihood as a method to eliminate strategies from consideration with the ultimate goal of converging to a conventional equilibrium point at which learning and deliberation can cease. Overall, this research contributes to understanding how coordination can be achieved in fully cooperative multiagent systems with unobservable actions. By exploring different learning approaches and considering factors like convergence rates and action failure probabilities, the study provides insights into enhancing decision-making processes in these complex environments.

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