Using 3D printed badges to improve student performance and reduce dropout rates in STEM higher education
Authors: Raúl Lara-Cabrera, Fernando Ortega, Edgar Talavera, Daniel López-Fernández
AI-generated Key Points
- STEM students often find their courses difficult, leading to decreased motivation and performance
- Gamification techniques, such as badges, can promote engagement, motivation, and fun in learning
- Physical and virtual badges can improve student performance and reduce dropout rates
- A case study with 99 students in a Databases course showed that badge usage led to improved student performance and reduced dropout rates
- Negligible differences were found between different types of badges used
- Incorporating badge systems into STEM education can positively impact student outcomes
Abstract: Students' perception of excessive difficulty in STEM degrees lowers their motivation and therefore affects their performance. According to prior research, the use of gamification techniques promote engagement, motivation and fun when learning. Badges, which are a distinction that is given as a reward to students, are a well-known gamification tool. This contribution hypothesizes that the use of badges, both physical and virtual, improves student performance and reduces dropout rates. To verify that hypothesis, a case study involving 99 students enrolled in a Databases course of computer science degrees was conducted. The results show that the usage of badges improves student performance and reduces dropout rates. However, negligible differences were found between the use of different kind of badges.
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