Exécution de notre outil de synthèse sur un nouvel article

Vérifiez l’article ci-dessous, puis lancez sa synthèse.


A Scoping Survey on Cross-reality Systems

Jonas Auda (University of Duisburg-Essen), Uwe Gruenefeld (University of Duisburg-Essen), Sarah Faltaous (University of Duisburg-Essen), Sven Mayer (Ludwig-Maximilians-Universität München), Stefan Schneegaß (University of Duisburg-Essen)

ACM Computing Surveys
DOI: 10.1145/3616536 (Computer Science)
Licence : CC BY

Résumé : Immersive technologies such as Virtual Reality (VR) and Augmented Reality (AR) empower users to experience digital realities. Known as distinct technology classes, the lines between them are becoming increasingly blurry with recent technological advancements. New systems enable users to interact across technology classes or transition between them—referred to as cross-reality systems . Nevertheless, these systems are not well understood. Hence, in this article, we conducted a scoping literature review to classify and analyze cross-reality systems proposed in previous work. First, we define these systems by distinguishing three different types. Thereafter, we compile a literature corpus of 306 relevant publications, analyze the proposed systems, and present a comprehensive classification, including research topics, involved environments, and transition types. Based on the gathered literature, we extract nine guiding principles that can inform the development of cross-reality systems. We conclude with research challenges and opportunities.

Publié le 06 Sep. 2023