ORRB -- OpenAI Remote Rendering Backend

Authors: Maciek Chociej, Peter Welinder, Lilian Weng

Abstract: We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d game engine and interfaces with the MuJoCo physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. We are releasing it to the public under a liberal MIT license: https://github.com/openai/orrb .

Submitted to arXiv on 26 Jun. 2019

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